Tuesday, February 12, 2013

Level Updates

We found out that scaling too much was ruining our performance.  We created new pieces that we can use with out scaling to rebuild the levels.  These are updated screenshots of all of our unscaled meshes.  We will start to create projectors (same to UDK decals) to break up some of the modularity of our levels.  The first image is the first level with all the updated work.  The second image below is the start of the second level.

Robo_O has 2 tubes in his room for quick costume changes.


In the space station there will be hologram trees.

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